I'm not actually sure why skinning isn't in the game. We have leather so I feel like it would have made sense for the skinning to be a thing but I suppose with the way armor drops it could end up being way too much leather. They would have to adjust the ratio of that if they did ever add skinning. I wouldn't mind if the ratio was adjusted and you could skin creatures and in the place of the leather armor, you would get more cloth armor (especially at lower levels). Skinning is kind of a yucky thing seeing as you are taking somethings skin but that is how leather is made, so at the moment it feels kind of awkward that we don't have it. Cloth is one of those things that is harder to get, but also something you need a lot of. You can have wood and ore coming out of your ears but then can very easily be lacking in cloth, especially lower level cloth. It could be cool if you were able to gather cloth more consistently from people wearing cloth armor, or even things like cotton trees could be really cool, maybe you could even have sheep to shear for wool, there being a flax garden for linen, and a mix of plants for jute ect... A lot of the cloth types come from plants and the ones that don't come from animals, which could be at little farms around Tyria, or things similar to that. Being able to have a place to gather these thing more frequently would be really nice, and would take a lot of the dread out of farming them. I would love to have little farms that I could go and gather these things, they could be just like the little patches of strawberries, potatos, cauliflower, ect... I think for for cloth this could definitely be a nice way to balance out how much you get compared to wood/ore. I hope they make some changes like this because it would be really nice for the people who play the game!
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Me! Krystal :D Archives
January 2021
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