I wanted to learn about the Asura next, they are so little and cute, and I had heard that a grand festival was going on. Super Adventure Box is its name, it looked like nothing I had ever seen before. I wanted to explore it but I was told it was like a whole different world that comes and goes, and I wanted to learn about this world, my new home more. This city is beautiful but dangerous. Some of the paths have guard rails but not all of them. I nearly slipped off onto another level, I wonder how many injuries happen here. I would have been lucky because there was a level below me but I could have sworn that I saw a hole that led into nothingness. I was not about to find out where that goes... I tried to talk to some of the locals, but they don't seem to have time for a newborn like me. I was trying to be nice but still I was somehow met with rudeness. I am not sure what I did wrong, I am pretty sure he questioned my intelligence too. The other races I've met so far don't seem terribly friendly, I hope that changes. My race the Sylvari are very lovely and nice, I guess I was expecting the same from others as well, I guess they are just too busy to explain things. I probably shouldn't take it to hard. What he said did seem like it would take a lot of skill and effort, it is best that I just move along. Even though the citizens didn't have time for me I still wanted to learn more, I figured if I explored their lands that I would be able to learn about them. Their technology seems like pure magic, golems do the manual labor for them, it is carrying that chest with such ease,a tree float on rock, rugs stayed in the air, and plants made of holograms. Somehow they project images into the air and they can make them look like plants, it is really amazing. No wonder they don't have time, they are creating so many things, I cannot even imagine what it took to make these dreams realities. I thought I would be helping protect the lands from hostile creatures, but instead they have me playing games for an experiment. What a strange place this is, I was also told to watch out for hostile golems, and to try to make repairs on them. I'm not sure why I was entrusted to do such work but I am trying my best. It is all so strange and different from the places I've seen so far. The way each race thinks is very different, I am surprised we have all managed to work together, but I suppose when a greater danger is present that only makes sense. I do not seem to be fixing the golems very well, it didn't have this much electricity coming off it before... How is one with no golemancy experience supposed to know which wire to cut. This is the forth golem I have destroyed... I think I should leave "fixing" them to the professionals, I am rather ill equipped for such matters. It is strange they create such beautiful magical golems and then have chosen to fight them. Maybe one day I will understand the Asura better but I do not think that day is today.
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Iron and sweat filled the air, the Charr were hard workers, focusing on the functionality of their buildings over the beauty of them. Each building had a purpose and they worked together to make sure it worked as intended. Though they are cats, they are not the warm and cuddliest creatures. Those I talked to were waiting for me to get to the point, and were very direct. They did not seem to have time for a newborn like me, but I wouldn't let that stop me from learning more about them. Great statues lined my path, they were the heroes of old. Many years had pasted since their great deeds but they were still honored, skilled fighters, they paved the way for the Charr to become the race it is today. Each statue held a plaque that explained their deeds, not all of them were the nobelist but they were still passionately remembered and commemorated. The Charr do not seem to care about trivial things like gender, they cared about who would win the day, and who was ready to fight. I admire that about them, they are a very strong and passionate race, ready to defend themselves against any enemy. Even though the Charr had reclaimed this land, the ghosts of the past refused to give up their claim. Fighting the Charr even through death to keep these lands. It broke my heart to see such a refusal to move on, their souls forever lost in this torment, and the Charr having to continue this battle with no peace in sight. Though I am a newborn I felt for them, it should not be this hard to find peace, especially after so many years of fighting. It seems that ones desire to hold on to the past can ruin the future for everyone. There should be a better way to learn to merge the past and the present to make a better tomorrow. I have barely scratched the surface and yet so much of this land feel so haunted. I want to learn from their mistakes so I do not make them myself. There is so much history of violence here, I cannot fathom all of it, the ruins over the land speak to what has happened here. I just wish that the violence would end so that they know peace. Haunted perfectly describes this place but I hope in years to come that, that will change.
4/30/2017 0 Comments Toybox in Guild Wars 2I would love to see a toybox in game (it could even house the toybox XD). It would house all of the tonics, costume brawl items, things like the toybox, flames of Kryta, ballons, kites ect... a spot for all those miscellaneous things that are fun and you would use them more if there was a spot for them instead of having to carry them in your inventory. It could be like the finishers where the tonics with a number of charges would show.
I think either under the Glider Skins tab would be the best place for it but somewhere in their own wallet could be nice too, and having it show which toys you haven't collected would be a good idea, with the little preview window of what they do. This way seeing them would make it so you would know which ones you had left to collect. They could even put new toys in the gem store which would probably have more success if a toybox was put in. Things like the flying carpet and broom are cool and all but personally I don't feel like they are cool enough to have in my inventory and actually use them, and then there is the issue of switching them to the character I'm playing (which really isn't that big of deal but I just won't go out of the way to do it either). For those things maybe you could even have an active slot? So that way you could have a toy of choice active when you go out of combat, which could be neat with the endless tonics. A lot of the features in Guild Wars 2 are very convenient and I think this would add to it and could increase their sales on some of the more fun items :). Though I have a destiny, the path to get there is of my choosing. My place in this world is my own, and I will learn to grow the way that is best for me. In search of the tools needed for farming like my people, I went to our home, The Grove. It is magical and made of living breathing plants just like us. Where the pale tree normal resides is such a magical place, it blooms with such beauty and it feels like she watches over the whole city, patiently making sure her people are well and protected. I could not have hoped for such a wonderful leader, it is amazing that she is our guardian. In search of where I should go, I overheard an adventurer speak of Lion's Arch. It sounded magical and had been rebuilt not long ago. I must see it for my own eyes. After asking for help, I found an Asura Gate, that I was told would take me to Lion's Arch. I was not disappointed. As I traveled through this gate I saw flashes of its beauty. It was so clean, and new, with so many beautiful structures all around. I could not help but wonder what the old Lion's Arch once looked like but could not picture a more beautiful representation for this port city. The city is full of people and plants, it feels so alive in the bright daylight. In that moment I knew that even though The Grove was my real home that Lion's Arch would always be the home of my heart. The builders of this city did an amazing job, mixing nature, and engineering together so seamlessly. It almost brought a tear to my eye. Going from a magnificent structure to a pond was only a stones throw away. A frog lay hiding in these waters, peacefully minding his business as the city went about theirs. This city is amazing and someday I want to truly explore it, but right now I wanted to learn more about the wilds. I had heard of these cat beasts named Charr, who were once an enemy to the humans. They were intriguing, so badly did I want to pet their fluffy tails but was told that would not be received well. Their lands are what I wanted to see most, there were so many portals and places to explore, but my first stop was the Black Citadel.
I have learned much in my travels, and yet I still feel so lost. This feels like the dream, giant bloom plants are abundant, they are so large I can even hide from the rain under their petals. The beautiful pink one can hold much water in its center. This world feels so full of magic, there are traces of it everywhere and so many people using these gifts. Some how I knew about the fire and water, I can bend them to my will and wheeled them effortlessly. Each time I use them I learn more and more and learn more and more new spells along the way. I have worked to harness the power of the dragon, to learn how to fight them one day. Dragon claw's burst forth from my daggers, and my foes don't stand a chance. I find joy in the power, it is almost overwhelming, there is so much I can do and I've barely learned anything. I know nothing and yet I already know so much. My people enemies do not stand a chance, with one fell swoop, I strike them down one by one. They will not stand in the way of my wyld hunt. My new home seems to be full of murderous beasts, everywhere they lay in wait. Some seem so strange even to a newborn, the beasts known as Breeze Riders are like nothing I have learned about, creatures unknown by some, and they flow with magic. They do not use their legs to walk, instead they use them to attack, how strange they are, and yet I so badly do I wish to tame one. In the darkness my body glows with light, I am the light to my path. Everything I need to survive is already inside me, I just have to master it, to bring my mind into place with my abilities and forge a new path. There is so much power in me that I wonder if I can harness it all, can I really take control of all of this? Can I fulfill my destiny? Even as I walk alone I feel strong, and ready to help my people. I have seen ones that do not look like me but have been told we are friends, and are working together to fight a great evil. So much has happened before I was born, cities were destroyed and rebuilt, lands were torn apart, and changed. I wish I would have know what things were like before, but all I can do is listen to the stories. A great many things have happened to Tyria over the years and I cannot wait to explore their mysteries.
I awoke in a nightmare, everything was fake and yet it was so real. Voices guided me along the way and told me I had a great destiny, one day I would fight a dragon. I would vanquish this awesome foe and somehow I knew I could do it. My nightmare played tricks on me, making me fight a dragon to release my mind, it was strong but no match, I knew nothing but followed my instincts, staying away from the beasts feet and slaying the creatures it called forth. If I could definite my own nightmare I can defeat anything. The mind holds the power. Out of my nightmare I knew nothing of this strange land, for the first time I saw my people, they were lost just like me but somehow we knew together we could face anything. I adventured forth, finding more and more like me, they were training like I wanted to. I had so many things to learn, so many tasks to take on, I felt lost, in this sea of new, but I would not let that stop me, my wyld hunt was calling and I shall be the one to face it. So many of my people had awoken before me, they knew so many wonderful skills. They had their own guardians and plants, ones like me yet so different. They did not move or talk like me but bore fruit and so many delicious things. They were beautiful in their silence, ever present, they felt like the watcher, observing everything beneath them and becoming one with the environment. I could not wait to see more of their beauty and be a part of their silent story.
Sometimes we get stuck in this loop of letting the past dictate our future, but that doesn't have to happen. I know that, that isn't always easy and there can be bumps along the way but every time you fight a battle you become stronger, and each time you level up the next challenge become easier. If everything was easy from the start how would we learn to adapt and make something new? I thought a good example of this was the Draenei starting area and the Sylvari beginning story. In the Sylvari one you find out that you have a destiny and will be needed to fight a dragon, but you start out knowing nothing and having to learn as you go along.
In real life it may not be as easy to know where your story is supposed to go but eventually you find it. There is a path for everyone out there it just takes some time to know where you are supposed to go, and what your wyld hunt is. Whether you are just waking from a nightmare, or a crash, the future is more about what we make it, instead of who we've been. What do you want your story to be about? Do you want to fight the dragon, or the demon? Who do you want to be? Questions that can be hard to answer or maybe you've known your whole life, regardless of which, each experience can be your level up. One piece fitting into the next until you've built your dreams, until you've taken your story to where you want to be. If you are still finding your path that is okay, eventually you will know. Just take it one step at a time you don't get to max level (and know what you're doing, character boosts don't count :P) over night. The past happened in the past and even if there are still things that haunt you from it, you can keep moving forward. There is always a way to do so. You may need some time to heal, or hit road blocks along the way but that doesn't have to stop you. Part of it is hoping/believing, part is learning, and part of it is work. These things together can make your next chapter better than the last. How do you want your story to go? I am terrible at relaxing, just awful at it. I want to be going, going, going all the time, every second I am awake. So those moments when I'm supposed to relax and just unwind are difficult for me, but somehow Guild Wars 2 brings out the peace in me. Something about the music, the zones, and how everyone works together just puts my soul at ease. These pictures feel like they could speak for themselves but they don't tell the whole story. How the music softly plays in the background, hitting the perfect notes to really bring this area to life, or how happy you are to see other people. I like doing the dynamic events when I come across them and sometimes I will be the first one there but usually a couple of people will show up along the way (it depends on the map really some of the lower level ones have less people than the more end content driven ones). It may not seem like part of it but my character's outfit (and ho ho tron) add to this peace for me. Each of my characters tell a different story, so none of them look alike. I have had this outfit on my elementalist for a long time now and it somehow suits her. There is something free and a little bit wild about the ele, and yet she is a goddess. Forever untamed and one with the elements. My mesmer on the other hand is my little doll, she is illusive and one you are unlikely to ever catch. She is a scholar and a trickster all in the same moment, the embodiment of wit.
There is so much joy in a good story and I think that is what I get lost in, it feels like every piece of this game is telling a story (especially if you played the first Guild Wars, there are a lot of little things that tell those stories of the past, like where my mesmer is in Fields of Ruin). I enjoy that there isn't one directive, that you are going out into the world and helping its people, and that the story of the game is told in every piece of it. I find peace in Guild Wars 2 because peace is the path (in PvE). 4/9/2017 0 Comments Map completion in Guild Wars 2I really like that completing a zone is about more than just quests. It is about the waypoints, quests, points of interests, viewpoints, and hero challenges (I still want to call them skill points...). For someone hasn't played it probably sounds pretty overwhelming but its actually not. I would say that it is a lot less overwhelming than having to do a bunch of quests to complete the zones because the tasks are different, and it is very exploration driven. Even though I've explored these areas multiple times I don't tire of exploring them again, because of how beautiful they are and how magical they are. I still notice things I've never noticed before and seeing things from a different perspective always adds to experience. Being able to glide now really adds to this. I can see so many things differently because of gliding off of hills and mountains. The first time I did map completion it was way before gliding ever came out so there are a lot of areas still untouched by gliding for me. In this chilly zone there is so much majesty and elegance, it is just the type of place I want to revisit over and over again. Having the different types of tasks really helps to break up the monotony, especially since a lot of the tasks are pretty easy to do, like getting waypoints, points of interest, hero challenges, and a lot of the viewpoints. I like that map completion is very exploration driven and wouldn't want it any other way, it seems like the perfect way to enjoy such a beautiful game!
One of my favorite things about MMO's is that you don't have to look very far to find adventure. Whether it is you playing something for the first time or the fifth there, there is always something new to do, or a new way to play. Even leveling can hold so many different ways. I could level by doing pet battles, quests, pvp, holiday events, dungeons ect... I could do something crazy like staying in the starting zone to level the whole way or take my adventure on the road. One of my favorite things about MMO's is that there is no right way to play them. I can be a "filthy casual" all I want and still have fun (I see this term as a term of endearment now XD). I could level a bunch of different characters or only play one to do all of the end content, I could do old content or new content, in the end it is my choice. I get to choose the adventure I take. I like that sense of freedom, that it is my story and I get to write it as I go along. One of my favorite things about World of Warcraft is how much content there is, it can be a little overwhelming sometimes but I also don't feel like I will ever get bored, and if I'm not feeling like doing one thing I can always switch what I am doing. Personally I've been sticking to pet battles, holiday events, and old raids, but I like to know that there are other things I can do if I want to. That if I needed to clear my mind I could just go fishing or start a new character. I could hop on a roll playing server and become a completely different person, or hang out and just talk to people.
It gives me the sense of the world is what I make it, and that gives me hope and a feeling of freedom. And that is something I truly appreciate, sometimes your hope battery needs refilling (especially right now) and it is nice to know that I have someplace I can go to do that. |
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Me! Krystal :D Archives
January 2021
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